INTERVIEW: Kurtis Wiebe Talks ‘Rat Queens’ And Why Adventurers Are The Worst
By Chris Sims
Over the past five issues Kurtis Wiebe and Roc Upchurch’s Rat Queens has quickly become one of my favorite comics on the stands. The story of four Dungeons & Dragons-style adventurers who claim to protect the town while actually being the biggest possible threat to the peace is hilarious, brutal and action-packed, and more often than not, it’s all three at the same time.
The first story arc, Sass & Sorcery, wrapped up in the fifth issue last week, so to look back on one of the best debuts of the past year, I spoke to Wiebe about the influence of gaming on his storytelling, the character he relates to, and the almost unprintable original title.
Whoa, someone else who started RPGs with WEG Star Wars instead of D&D. I’m tearing up a little, here.
Also, Rat Queens has been really fun so far.
Also also, go grab John Rogers’ D&D comic, which gets name-checked in this.
Also also also, I get worried that I do the same thing when I’m playing a PC that Wiebe describes.
I was kind of drunk for the last half of this interview.